Tile Rush
Tile Rush
Tile Rush is an isometric arcard-type game where you need to place tiles and create combos to maximize you gain while the terrain is perpetually shifting.
Game
You must place tiles quickly to make the best combo !
Create a strategy to collect more resources, but be careful ! The terrain moves at regular intervals ! You will always need to think about the next tile to place.
Tip : Use the keyboard keys 1, 2, 3, ... to quickly select a tile.
Tip2: Start by aligning 3 forest to have production of boua !
Tell me your highest score in comments (with a screenshot if possible) :)
Tools Used
List of the tools I used :
- Unity : the game engine !
- Blender : for 3D assets
- GraphicsGale : for most of the pixel art
- Gimp : for various art
Everything : 3D models, textures, sprites, musics, was made during the game jam minus a very few exceptions. Exceptions : 2 fonts (with correct licence).
Credits
All Music done by Noah Maxwell. Soundcloud
(Software used : Ableton 10)
Updates
- Post Jam Update1 (2021-11-08) :
+ Add 1 more simple tutorial screen to help with the first playthrough.
+ Fix visual button select issue with mouse. - Post Rating Update 2 (2021-11-20) :
+ Add a Updated game mode (removed timer, pulses are now skipped by manually pressing space)
+ Minor Improvements to the tutorial.
Tile Rush is an arcade game developed by myself Revetoon in 60h during the VGJ2021 game jam.
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